The first stop is open to all, two more need a free deck pass, and every rule is spelled out here.
Crookpine Channel is open to everyone: spin it on the home page or on its own page with free play coins. There is no name, email or password to give and nothing to tick.
Lastglow Jetty and Duskspire Keep open with a free deck pass, and the purser’s form has only four lines: a nickname, your email, a password and a tick to say you are 19 or over. He never asks for a card, a postal address or a phone number, because nothing aboard costs money. The pass does two jobs: it holds your coins and progress for the next voyage, and it keeps the reels for adults. One button on your account page tears it up, along with everything written on it.
Your locker starts with 100,000 free coins, plus anything Crookpine Channel has already paid into this browser. A single balance, level and set of missions serve the channel, the jetty and the keep. Belle coins exist only in play: they cannot be bought, sold, withdrawn or exchanged for anything, and no win is worth anything in the real world.
You will find no in-app purchases, and no page on the site takes payment.
All three stops rig five reels in three rows. Wins are read from the left, starting on the first reel and carrying on across adjacent reels along fixed paylines. The stake is split evenly between the lines; paytable values are multiples of the line bet, the scatter excepted, which pays on the total stake. Only a line’s highest win is paid on it.
| Bonus on the Belle | How it plays out aboard | Landing stage |
|---|---|---|
| Tumbling reels | Winning symbols wash away, the remaining ones settle downward and new ones fall in from above. Each further win in that chain is worth more: x1 for the spin itself, x2 for the first tumble, x3 for the second, and x5 for every tumble after. | |
| Multiplier rising with the tide | Through the free spins the multiplier rises like the tide, never ebbing until the round is over. | Crookpine Channel |
| Wild held, respin | A paid spin that pays nothing yet lands a wild holds every wild in place, and the rest of the grid spins once more for free. | |
| Last-reel respin | If a paid spin with no win lands two scatters, the fifth reel spins one more time for free in search of the third. | Duskspire Keep |
| Free spins at twice the fare | The plainest bonus on the Larrow: three scatters start free spins, and each win during them is doubled. | Lastglow Jetty |
Every reel is a fixed strip of river symbols. For every spin, the random number generator in your browser chooses an independent stop on each strip. One spin never sways the next, and nothing shifts to suit your balance or the length of your voyage.
For each stop, Captain Rushwick measured the return, hit frequency and feature frequency over millions of spins of the game’s own code, and printed the results in its paytable. They apply to coin play in these free games and nowhere else, and have no bearing on any real-money game.
Rivermist Islands takes passengers aged 19 or over and nobody younger. The Belle’s games run on virtual coins of no monetary value, which the purser will never buy back, sell, pay out or swap. You will find no coin shop and no payment page on any deck, no prize of real-world value waits at any landing, and doing well aboard does not imply future success at real-money gambling.
Rough water with gambling? Help is free and confidential: ConnexOntario 1-866-531-2600, any hour, any day · CCSA · Responsible Gambling Council · How the Belle keeps play safe